A Game of Thrones: A Song of Ice and Fire NWN2 Persistent World

Tags: lighting

1. Area Lighting
(Resources/Technical Documentation)
... GroundLight|Ambient: Unknown. GroundLight|Intensity: This is the intensity of all ground lighting. The higher the number, the stronger/more visible the light source will appear. Fog|Start: This is the ...
2. Appearance.2DA
(Resources/Technical Documentation)
...  FootStepSounds.2DA reference line number.   SoundAppType     HeadTrack Determines whether the head of the appearance model follows when highlighting an object or when a creature speaks. 0 - No ...
3. Lighting: Overview
(Resources/Technical Documentation)
In the properties tab of a selected area, various lighting settings are available for each time-of-day listed under Appearance -> Day/Night Cycle Stages. There are three light sources active in an area ...