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Cipher (live chat)
Tags: model
1.
Sansa Stark
(World of Westeros/People)
... Mordane, whose main duties include teaching etiquette, behaviour, and needlework — the perfect grooming for perfect noblewomen. Sansa is by far the Septa’s favourite. Almost a
model
pupil, Sansa’s practical ...
2.
NWN2 Visual Effects (VFX)
(Resources/Technical Documentation)
... over the surface of the target of the effect or at least where you define the mesh to emanate from. That is defined in "
Model
Parts". Remember to save these files if you make any adjustments to them. If ...
3.
Jon Snow
(World of Westeros/People)
... Eddard’s younger brother, Benjen, is a ranger of renown among the Watch and always welcome at Winterfell. It seems likely that Jon sees Benjen as a role
model
and hopes to emulate him in order to win the ...
4.
NWN2 Area Lighting: Advanced
(Resources/Technical Documentation)
... (BHT): Sets the size and quantity of highlight hotspots.
Model
s and tiles have defined zones (“hotspots”) where light causes highlights when it hits them. Different hotspots will be highlighted depending ...
5.
BaseItems.2DA
(Resources/Technical Documentation)
... than 2x2, this *MUST* be enabled if there is any chance that the item will go in the quickbar. Otherwise the game will crash. 0 - Disabled 1 - Enabled
Model
Type Defines how the item's
model
and icon ...
6.
AppearanceSoundSet.2DA
(Resources/Technical Documentation)
... named in the toolset. Labels with spaces in them must be within double quotes (ie "
Model
Name"). Any string value 32 characters long or less. ArmorType leather/chitin/plate/chain/stone/wood/scale/ethereal ...
7.
Appearance.2DA
(Resources/Technical Documentation)
... named in the toolset. Labels with spaces in them must be within double quotes (ie "
Model
Name"). Any string value 32 characters long or less. StringRef TLK reference line number. Any integer value within ...
8.
AmmoTypes.2DA
(Resources/Technical Documentation)
... Label Projectile type Name of projectile (eg. arrow, bolt, dart, etc.)
Model
Name of 3DSMax ammo
model
file. w_* (eg. w_arrow01) ShotSound Sound effect to play when ammo is fired. **** (currently not ...
9.
Placeables.2DA
(Resources/Technical Documentation)
2DA definition for Neverwinter Nights 2 (NWN2) Placeables.2DA game configuration file. This file defines the placeable
model
s available to module builders in the toolset and the attributes of those
model
s. ...
10.
DoorTypes.2DA
(Resources/Technical Documentation)
2DA definition for Neverwinter Nights 2 (NWN2) DoorTypes.2DA game configuration file. This file defines the door
model
s available to module builders in the toolset and the attributes of those
model
s. ...
11.
NWN2 Model Naming Conventions
(Resources/Technical Documentation)
The toolset categorizes
model
s based on how they are named. The A 3 letter code is used, with the first 2 letters signifying the race (see race codes below), and the last letter the sex (see gender code ...
12.
Welcome to A Game of Thrones NWN2 Persistent World!
(News/Latest News)
... include: 2D Artist Level Designer Coder Writer 3D
Model
er So if this describes you and you have a few hours a week to commit, give us a shout and we'll see about adding you to the team. ...
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