A Game of Thrones • A Song of Ice and Fire NWN2 Persistent World • Low Magic Role Play

Tags: model

1. Sansa Stark
(World of Westeros/People)
... Mordane, whose main duties include teaching etiquette, behaviour, and needlework — the perfect grooming for perfect noblewomen. Sansa is by far the Septa’s favourite. Almost a model pupil, Sansa’s practical ...
2. NWN2 Visual Effects (VFX)
(Resources/Technical Documentation)
... over the surface of the target of the effect or at least where you define the mesh to emanate from. That is defined in "Model Parts". Remember to save these files if you make any adjustments to them. If ...
3. Jon Snow
(World of Westeros/People)
... Eddard’s younger brother, Benjen, is a ranger of renown among the Watch and always welcome at Winterfell. It seems likely that Jon sees Benjen as a role model and hopes to emulate him in order to win the ...
4. NWN2 Area Lighting: Advanced
(Resources/Technical Documentation)
... (BHT): Sets the size and quantity of highlight hotspots. Models and tiles have defined zones (“hotspots”) where light causes highlights when it hits them. Different hotspots will be highlighted depending ...
5. BaseItems.2DA
(Resources/Technical Documentation)
... than 2x2, this *MUST* be enabled if there is any chance that the item will go in the quickbar. Otherwise the game will crash. 0 - Disabled 1 - Enabled ModelType Defines how the item's model and icon ...
6. AppearanceSoundSet.2DA
(Resources/Technical Documentation)
... named in the toolset. Labels with spaces in them must be within double quotes (ie "Model Name"). Any string value 32 characters long or less. ArmorType   leather/chitin/plate/chain/stone/wood/scale/ethereal ...
7. Appearance.2DA
(Resources/Technical Documentation)
... named in the toolset. Labels with spaces in them must be within double quotes (ie "Model Name"). Any string value 32 characters long or less. StringRef TLK reference line number. Any integer value within ...
8. AmmoTypes.2DA
(Resources/Technical Documentation)
...  Label Projectile type Name of projectile (eg. arrow, bolt, dart, etc.) Model Name of 3DSMax ammo model file. w_* (eg. w_arrow01) ShotSound Sound effect to play when ammo is fired. **** (currently not ...
9. Placeables.2DA
(Resources/Technical Documentation)
2DA definition for Neverwinter Nights 2 (NWN2) Placeables.2DA game configuration file. This file defines the placeable models available to module builders in the toolset and the attributes of those models. ...
10. DoorTypes.2DA
(Resources/Technical Documentation)
2DA definition for Neverwinter Nights 2 (NWN2) DoorTypes.2DA game configuration file. This file defines the door models available to module builders in the toolset and the attributes of those models.  ...
11. NWN2 Model Naming Conventions
(Resources/Technical Documentation)
The toolset categorizes models based on how they are named. The A 3 letter code is used, with the first 2 letters signifying the race (see race codes below), and the last letter the sex (see gender code ...
... include: 2D Artist Level Designer Coder Writer 3D Modeler So if this describes you and you have a few hours a week to commit, give us a shout and we'll see about adding you to the team. ...