A Game of Thrones role playing community and NWN2 persistent world project discussion board.
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Re: CraftingHi, just curious where this landed. Has the crafting system been designed and/or developed? If so, could someone speak a few words about it or point me in the right direction? |
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Re: CraftingHi Mafro, the system unfortunately isn't built. A number of folks expressed an interest in developing it but it never got off the ground. But to answer your question, yes the goal would be to end up with varying quality items based on a variety of factors, including materials and skill. |
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Beta Is Coming |
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Re: CraftingThis would be very cool to have in game. |
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Re: CraftingMafro has been looking at it and is planning to do the development work involved. |
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Beta Is Coming |
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Re: CraftingIf I may be so bold Crafting Natural Resources , CNR, is a great system for crafting everything from a loaf of bread or a pie to a suit of armor. The recipes are editable. It's a fairly realistic system I've used, edited, and upgraded. I would highly recommend checking this out. |
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Re: CraftingThat's definitely good to know. If you've integrated them into your areas already, then that's a running start right there. I don't think we'll ever get around to the sort of system we envisioned, so CNR it will be. |
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Beta Is Coming |
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Re: CraftingThe above list is just what I needed for CNR AGoT stlye. Do you have the damages caused by those poisons? Vanilla nwn2 poison system leaves much to be desired. It may be necessary to incorporate a new poison system like Umbras if there's to be decent variety. Thoughts? |
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Re: CraftingYeah, here's the damage info: |
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Beta Is Coming |
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Re: CraftingI've seen a crafting system like this created in NWN1. I will explain: |
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