A Game of Thrones • A Song of Ice and Fire NWN2 Persistent World • Low Magic Role Play

Racialtypes.2DA

Resources - Technical Documentation
Saturday, 05 September 2009 08:05

2DA definition for Neverwinter Nights 2 (NWN2) racialtypes.2DA game configuration file. This file defines all the races available in the game for both PCs and NPCs.

NameDescriptionValues

Label A name for the 2DA record. This is for readability and not used by the game engine. String value, no spaces
Abrev Abbreviation of race name. This must be unique. A two character string value. Ex: Hu
Name TLK line reference (StrRef) of the race name Integer value
NamePlural TLK line reference (StrRef) of the plural race name Integer value
NameLower TLK line reference (StrRef) of the lowercase race name Integer value
NameLowerPlural TLK line reference (StrRef) of the lowercase plural race name Integer value
ConverName TLK line reference (StrRef) of the race name used in the "" conversation token Integer value
ConverNameLower TLK line reference (StrRef) of the lowercase race name used in the "" conversation token Integer value
Description TLK line reference (StrRef) of the race description Integer value
Appearance Not Used. The appearance for the race is defined in racialsubtypes.2da N/A
StrAdjust Racial adjustment to Strength ability score. Positive/Negative integer value
DexAdjust Racial adjustment to Dexterity ability score. Positive/Negative integer value
IntAdjust Racial adjustment to Intelligence ability score. Positive/Negative integer value
ChaAdjust Racial adjustment to Charisma ability score. Positive/Negative integer value
WisAdjust Racial adjustment to Wisdom ability score. Positive/Negative integer value
ConAdjust Racial adjustment to Constitution ability score. Positive/Negative integer value
Endurance Base land speed Integer value
Favored Favored class for the race. This is a classes.2da row index. Integer value
FeatsTable The name of the feats 2DA file to use for this race RACE_FEAT_* string without the 2DA file extension (2DA is assumed). Ex: RACE_FEAT_HUMAN
Biography TLK line reference (StrRef) of the starting biography Integer value
PlayerRace Determines if this race is playable by PCs 1 = PC can select this race
0 = PC cannot select this race (NPC only)
Constant Scripting constant that refers to this race RACE_TYPE_* string. Ex: RACE_TYPE_HUMAN
Age Default age for the race Integer value
CRModifier Challenge Rating multiplier, used to adjust challenge ratings up or down. Integer or floating point value (Examples: 1.05, 0.85, 1)

IsHumanoid

 

Determines if the race is humanoid 1 = Is humanoid
0 = Is not humanoid
DefaultSubRace Racialsubtypes.2da row index defining the default subrace for the race. Even races without any subraces require a valid default. Integer value
female_race_ico Race icon for female characters ira_e_* Targa (*.tga) file name without the TGA file extension (TGA is assumed). Dimensions: 24x24. Resolution: 24 Bits Per Pixel. Ex: ira_e_human
male_race_ico Race icon for male characters ira_e_* Targa (*.tga) file name without the TGA file extension (TGA is assumed). Dimensions: 24x24. Resolution: 24 Bits Per Pixel. Ex: ira_e_human
FEATFavoredEnemy Feat.2DA row index defining a Favored Enemy feat for the race. Integer value or **** if not applicable
FEATImprovedFavoredEnemy Feat.2DA row index defining an Improved Favored Enemy feat for the race. Integer value or **** if not applicable
FEATFavoredPowerAttack Feat.2DA row index defining a Favored Power Attack feat for the race. Integer value or **** if not applicable

Last Updated on Sunday, 05 September 2010 10:56
 

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