A Game of Thrones • A Song of Ice and Fire NWN2 Persistent World • Low Magic Role Play

Racialsubtypes.2DA

Resources - Technical Documentation
Saturday, 05 September 2009 10:25

2DA definition for Neverwinter Nights 2 (NWN2) racialsubtypes.2DA game configuration file. This file defines all the subraces available in the game for both PCs and NPCs.

NameDescriptionValues

Label A name for the 2DA record. This is for readability and not used by the game engine. String value, no spaces
BaseRace racialtypes.2DA row index linking the base race and subrace together. Integer value
ECL The Effective Character Level of the race. Integer value
Abrev Abbreviation of race name. This must be unique. A two character string value. Ex: Hu
Name TLK line reference (StrRef) of the race name Integer value
NamePlural TLK line reference (StrRef) of the plural race name Integer value
NameLower TLK line reference (StrRef) of the lowercase race name Integer value
NameLowerPlural TLK line reference (StrRef) of the lowercase plural race name Integer value
ConverName TLK line reference (StrRef) of the race name used in the "" conversation token Integer value
ConverNameLower TLK line reference (StrRef) of the lowercase race name used in the "" conversation token Integer value
Description TLK line reference (StrRef) of the race description Integer value
Appearance The appearance of the race. This is not used. N/A
StrAdjust Racial adjustment to Strength ability score. Positive/Negative integer value
DexAdjust Racial adjustment to Dexterity ability score. Positive/Negative integer value
IntAdjust Racial adjustment to Intelligence ability score. Positive/Negative integer value
ChaAdjust Racial adjustment to Charisma ability score. Positive/Negative integer value
WisAdjust Racial adjustment to Wisdom ability score. Positive/Negative integer value
ConAdjust Racial adjustment to Constitution ability score. Positive/Negative integer value
Endurance Base land speed Integer value
Favored Favored class for the race. This field contains a classes.2da row index. Integer value
HasFavoredClass Determines if there is a favored class for the subrace. 1 = Has Favored Class
0 = Doesn't Have Favored Class
FeatsTable The name of the racial feats 2DA file to use for this race RACE_FEAT_* string without the 2DA file extension (2DA is assumed). Ex: RACE_FEAT_HUMAN
Biography TLK line reference (StrRef) of the starting biography Integer value
PlayerRace Determines if this race is playable by PCs 1 = PC can select this race
0 = PC cannot select this race (NPC only)
Constant Scripting constant that refers to this race RACE_TYPE_* string. Ex: RACE_TYPE_HUMAN
Age Default age for the race Integer value
CRModifier Challenge Rating multiplier, used to adjust challenge ratings up or down. Integer or floating point value (Examples: 1.05, 0.85, 1)
Color2DA Defines the color 2DA file that contains the available colors for this subrace. color_* string. Ex: color_human.
AppearanceIndex appearance.2da row index defining the appearance of the subrace. Integer value
female_race_ico Race icon for female characters ira_* Targa (*.tga) file name without the TGA file extension (TGA is assumed). Dimensions: 40x40. Resolution: 24 Bits Per Pixel. Ex: ira_human
male_race_ico Race icon for male characters ira_* Targa (*.tga) file name without the TGA file extension (TGA is assumed). Dimensions: 40x40. Resolution: 24 Bits Per Pixel. Ex: ira_human
RacialBanner Background banner used during character creation. Targa (*.tga) file name. Dimensions: 985x284. Resolution: 24 Bits Per Pixel.

Last Updated on Sunday, 05 September 2010 10:56
 

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