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Tags: neverwinter nights 2
1.
Randomize Trees v1.23.1765
This is the Randomize Trees plugin by Aokis for NWN2 recompiled for patch 1.23 build 1765. It allows builders to randomize the scaling and seed value of trees in an area to create variety.
2.
TerraCoppa v1.23.1763
This is the TerraCoppa plugin by Tani for NWN2 recompiled for patch 1.23 build 1763. It allows builders to copy terrain and objects from one area to another.
3.
Randomize Trees v1.23.1763
This is the Randomize Trees plugin by Aokis for NWN2 recompiled for patch 1.23 build 1763. It allows builders to randomize the scaling and seed value of trees in an area to create variety.
4.
NWN2 Game Manual English (GB)
English (Great Britain) version of the
Neverwinter Nights 2
(NWN2) game manual. ...
5.
NWN2 Game Manual French (FR)
French (Français) version of the
Neverwinter Nights 2
(NWN2) game manual. ...
6.
NWN2 Game Manual Italian (IT)
The Italian (Italiano) version of the
Neverwinter Nights 2
(NWN2) game manual. ...
7.
NWN2 Game Manual Spanish (ES)
The Spanish (Español) version of the
Neverwinter Nights 2
(NWN2) game manual. ...
8.
NWN2 Game Manual German (DE)
The German (Deutsch) version of the
Neverwinter Nights 2
(NWN2) game manual. ...
9.
Randomize Trees v1.22.1588
This is the Randomize Trees plugin by Aokis for NWN2 recompiled for patch 1.22 build 1588. It allows builders to randomize the scaling and seed value of trees in an area to create variety.
10.
Randomize Trees v1.21
This is the Randomize Trees plugin by Aokis for NWN2 recompiled for patch 1.21. It allows builders to randomize the scaling and seed value of trees in an area to create variety.
11.
Getting Started ...
(News/Latest News)
To play on A Game of Thrones, you will need
Neverwinter Nights 2
and its two expansions:
Neverwinter Nights 2
Mask of the Betrayer and Neverwinter Nights 2 Storm of Zehir. If you do not own Neverwinter ...
12.
Modder's NWN2 Custom Texture Guide
(Resources/Manuals and Guides)
... of like a broken chain link). Type in the new size, then hit "ok". Put the 64x64 .BMP image into your Program Files/
Neverwinter Nights 2
/NWN2Toolset/Terrain folder. Step 2: Make another copy of the ...
13.
NWN2 Skydomes
(Resources/Technical Documentation)
Neverwinter Nights 2
comes packaged with a few skydome effects that you can use in your areas. The skydomes are: fx_skydome_stormy fx_skydome_shipwreck fx_skydome_nx2lobby fx_skydome_generic fx_skydome_astral ...
14.
NWN2 .INI Settings
(Resources/Technical Documentation)
... any .ini file you must first make a backup of it. Editing .ini files in
Neverwinter Nights 2
is a little more complex than other games. This is because there are two main .ini files which hold your Neverwinter ...
15.
NWN2 NW_GENERIC_MASTER Flags
(Resources/Technical Documentation)
The following are the bitmaps (flags) for the
Neverwinter Nights 2
NW_GENERIC_MASTER variable used to setup NPC behavior OnSpawn. NW_FLAG_SPECIAL_CONVERSATION = 1 NW_FLAG_SHOUT_ATTACK_MY_TARGET = 2 NW_FLAG_STEALTH ...
16.
Skills.2DA
(Resources/Technical Documentation)
2DA definition for
Neverwinter Nights 2
(NWN2) Skills.2DA game configuration file. This file defines the skills available to PCs and NPCs in the game. Valid through version v.123.1765. Column ...
17.
A Song of Ice and Fire
(About Game of Thrones/The Project)
... the first volume was eventually published in 1996. The novels have gone on to inspire the creation of board and role-playing games, including our
Neverwinter Nights 2
persistent world, and even a pending ...
18.
NWN2 Scripting Constants
(Resources/Technical Documentation)
x2_inc_switches.nss These are the main constants for configuring campaigns and modules. Builders should use these options before attempting other solutions or workarounds. //------------------------------------------------------------------------------ ...
19.
NWN2 Scripted Waypoints
(Resources/Technical Documentation)
Here's some info on a new feature called Scripted Waypoints. Scripted waypoints builds on the current waypoints system by making the arrival at each waypoint call a script. There are no special requirements ...
20.
Creating Custom NWN2 Load Screens
(Resources/Technical Documentation)
To create custom NWN2 load screens, you will have to modify 2DA files extracted from the main 2DA zip archive in the
Neverwinter Nights 2
\Data folder. DO NOT MODIFY ANY FILES OR FOLDERS IN THE GAME DIRECTORY. ...
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Last Updated: 2009/12/19
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